Champions and the Hero System are among my favorite game systems. I have not played a better system for simulating the Superhero genre. Though I am still very fond of Villains and Vigilantes (perhaps someday to be reissued as Living Legends) and the new Mutants & Mastermind system. I have collected most Superhero RPGs that have been released and I still stick with Champions.
My own world I call, creatively :), Earth-H. I have been
developing
it for over fifteen years. It has been a challenge to create a
world
that is both Superheroic and makes some sort of sense. But I am
happy
with my efforts. As I have time among my other projects I will
try
to post background information.
Earth-H has been revived in the past, the 1960s to be exact. This new campaign is set in New York City and the year is currently 1965. The Space Race is on, the Cold War is heating up and the US in beginning to commit itself to defend the Republic of Vietnam. In the US, superheroes are reemerging after the 1950s, an era of American military might, prosperity and the fear of the House Un-American Activities Commission (HUAC).
The new heroes has established themselves in the headquarters of the
World War II 'Minutemen' team, located at the top of the Empire State
building
(yes, it was Doc Savage's base before that) complete with helipad,
direct lines to the mayor and police chief of NY and express elevators.
See the Heroes Inc Roll Call.
The team has been nick-named the 'New Minutemen' by the press but they did not initially officially adopt a team name. Therefore the first three issue are under the 'New Minutemen' title.
Issue 1- A New Era begins!
Issue 2- Flight of the Valkyrie (backup stories Cry Wolf! and CriME in Progress)
Issue 3- Master of the Air
The name of the team is officially now 'Heroes Incorporated', and the comic's title changes as well.
Issue 4- The Napoleon of Crime
Issue 5- Against the Invisible Empire
Issue 6- Day of Destiny
Summaries for Issues 7-11
Issue 7- Challenge of the Grandmaster
Issue 8- Escape from Checkmate
Issue 9- Heroes Inc No More? and Diamonds
Issue 10- Fear of Fashion
Issue 11- Dead Man's Hand
Summaries for Issues
12-15
Issue 12 - Dinosaurs in Time
Square!
<Above> The Heroes Inc
jet before it was repainted.
Issue 13 - The Clown Prince's House of Fun
Issue 14 - Return of the Grandmaster: First Gambit
Issue 15 - Threat From Space!
Summaries for Issues 16 and 17
Issue 16 - The Gauntlet
Issue 17 - Plots Abound
Issue 18 - Puzzles and Pennies
Heroes Inc, 80-page Giant Issue 1
Issue 19 - East
and West
Issue 20 - Knights
and Days
Summaries for Issue
21 and 22
Issue 21 - Dragons of California
Issue 22 - The King of Cold
Heroes Incorporated, Special Issue: Our Government at Work
Rebel Special 1
Rebel: The Untold
Story
Do not miss Rebel
Interviewed in Teenbeat magazine!
This campaign is currently on hiatus, likely permanently as the
players have scattered to the four winds, but we use to play at Tyche's
Games
To see the current state of the Revisionist History of Earth-H.
For Champions by Gaslight character creation
rules.